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=== Unreal Tournament 2004 === '''Type: Chaos, Arena''' '''Format: FPS''' While many LAN groups of the era coalesced around Quake rather than UT99, Unreal Tournament 2004 was an inescapable juggernaut of the arena shooter genre, and battled with the likes of Call of Duty and Battlefield 1942. Today, UT2004 has aged relatively well compared to many of its contemporaries, and sees limited play at CELAN events. '''Moments: 7''' '''Energy: 7.5''' As with most arena shooters, UT2004 play is lively and naturally encourages yells of excitement, delight, and general chaos, though it can be frustrating for less experienced players. Team-based modes, either standard deathmatch and CTF or more intricate modes such as Onslaught and Assault, encourage collaboration and can be played versus other players or against AI. '''Accessibility: 7''' UT2004’s GOG installer and few networking hassles make it easy for most attendees to install and play with a minimum of technical headache (getting the game to run at a contemporary resolution being among the minor frustrations). '''Novelty: 5''' Better than the average arena shooter thanks to the inclusion of diverse game modes. However, it’s still an arena shooter -- for those not deeply invested in the genre, UT2004 will wear thin fairly quickly. '''Simplicity: 5.5''' As FPSes go, UT2004 dates to an era of less complex systems and high skill ceilings. As a result, there’s less to learn than other FPSes, elevating its simplicity somewhat -- though habitual reloaders may find themselves typing gibberish in team chat.
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